![]() ![]() #Gamemaker round docs2 windowsYou can reset the debugger layout at any time - or reopen closed windows - from the Debugger context menu at the top of the IDE:īelow we explain what each section of the debugger is for: Windows you don't need or changing the sizes of the docs and windows that you do need. The image shown above shows the default layout for the debugger, but as with other aspects of the IDE you can customise this to suit your needs, closing When you run a game in debug mode, the IDE will display the different tools available for the Debugger: The Debugger works and is essential for debugging mobile platforms. ![]() You must do this otherwise it will not work correctly. NOTE: You may be prompted by Windows Firewall (or any other firewall program that you run) to create a security exception for this module. ![]() You can start the Debugger by running your game from GameMaker IDE using the Debug button at the top of the IDE, or by going to the Build menu and selecting " Debug". The Debugger is a powerful tool for checking your game, and is especially useful for tracking down errors and bugs in your code, as well as checking that scripts are run when they should be, and that variables and arrays contain the ![]()
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